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Anubis Temple Environment UE5

Well this project took me quite some time but its finally here! Anubis temple in real-time inside UE5 inspired on Assassins Creed Origins and following the layout of Alessandro Tommasini Anubis Palace Throne Room art. Spent a lot of time working on the assets of the room and principally making many itterations on the lightning. Must parts of the room are modular so working on modularity was another very important aspect of the room. Used a traditional EU5 workflow and was mentored by Jhon waynick and Jacob Claussen while beeing part of the Environment Artist program for Vertex School.

I have been learning a lot during this project and will be posting a breakdown soon, thanks for reading and reacting to the post! Hope you liked it.

https://www.artstation.com/artwork/gJlD9L
https://www.artstation.com/johnwaynick
https://www.artstation.com/jacobclaussen